Sunday, 29 November 2015
Friday, 27 November 2015
Game Reviews
THE GAME I LIKE
Spelunky is a platformer featuring roguelike
dungeon-crawler elements, released December 2008 and remastered in high
definition in August 2013. It is well known for being extremely challenging and
unforgiving, as death rarely takes more than a simple minor mistake, and the
game lacks save points, meaning a death in-game involves starting from the
beginning. The idea of the game is to explore the progressively harsh
environments, collecting gems, treasures and gear to further your exploration
into the caves. It features two different endings, both of which are defended
by a unique boss; the regular ending being guarded by “Olmec”, the large,
golden head of an idol, which attacks by trying to drop onto the player, and “Yama”,
a demon who guards the exit to Hell, a hidden ending. The latter ending is only
accessible via a complex string of tasks involving several “Artifacts”
scattered throughout the game, effectively meaning experienced players can seek
the hidden ending for a fresh challenge once the initial challenge of reaching
the regular end becomes mundane. Whilst randomly generated, the game also
features a destructible environment to make levels with particularly devious
layouts easier to traverse, but at the cost of bombs, a precious resource. I
enjoy this game due to its challenge and near limitless replay value; even if
you reach the end, there’s still another ending to uncover, and even the most
experienced of players can find themselves failing in the early stages of the
game due to its unpredictable and unforgiving nature.
THE GAME I DON’T
LIKE
Bubsy 3D is often considered one of the worst
games of all time. Despite being one of the first 3D platformer games to be
published, the game featured no coherent story, a graphic design that bordered
on painful to look at, unresponsive and unintuitive controls (Bubsy only being
able to walk in a straight line, requiring a player pauses to turn slowly),
obnoxious physics and so on. The game features very little in the way of
gameplay, feels unresponsive, unstable and buggy and is widely considered to be
a cash-in on Super Mario 64, a similar but much more complete and well-made
game released around the same time.
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